<?xml version="1.0" encoding="UTF-8" ?>
<?xml-stylesheet type="text/xsl" href="http://www.majornelson.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"><channel><title>XNA launch day!</title><link>http://www.majornelson.com/archive/2006/12/11/xna-game-launcher.aspx</link><description>It’s a busy day in XNA land today…and Dave has you covered with all the details. In addition, if you take a peek on Marketplace, you’ll notice there is a free ‘XNA Game Launcher’ available for download. This is the console part that you’ll need to allow</description><dc:language>en</dc:language><generator>CommunityServer 2008.5 SP2 (Build: 40407.4157)</generator><item><title>re: XNA launch day!</title><link>http://www.majornelson.com/archive/2006/12/11/xna-game-launcher.aspx#179363</link><pubDate>Wed, 20 Feb 2008 19:44:08 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:179363</guid><dc:creator>fever84</dc:creator><description>&lt;p&gt;party ill come&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=179363" width="1" height="1"&gt;</description></item><item><title>re: XNA launch day!</title><link>http://www.majornelson.com/archive/2006/12/11/xna-game-launcher.aspx#179362</link><pubDate>Wed, 20 Feb 2008 19:44:08 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:179362</guid><dc:creator>davidjs uk</dc:creator><description>&lt;p&gt;Great stuff. &amp;nbsp;Will UK users be able to join the creators' club? &amp;nbsp;I've only seen US$ prices quoted.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=179362" width="1" height="1"&gt;</description></item><item><title>re: XNA launch day!</title><link>http://www.majornelson.com/archive/2006/12/11/xna-game-launcher.aspx#180238</link><pubDate>Thu, 14 Dec 2006 04:56:33 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:180238</guid><dc:creator>Shadowed Ghost</dc:creator><description>&lt;p&gt;Vista has indeed been released to manufacturing, it's just that it will be January before it's available to the consumer.&lt;/p&gt;
&lt;p&gt;For those of you trying to build games on Vista, did you try installing while using compatibility mode? &amp;nbsp;I'm not using this yet, but I do have Visual Studio.NET 2005 installed on my machine and working perfectly in compatibility mode for Windows XP SP2, so I imagine XNA related software would work as well.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=180238" width="1" height="1"&gt;</description></item><item><title>re: XNA launch day!</title><link>http://www.majornelson.com/archive/2006/12/11/xna-game-launcher.aspx#180142</link><pubDate>Wed, 13 Dec 2006 20:32:46 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:180142</guid><dc:creator>Gary200</dc:creator><description>&lt;p&gt;Ok, I just got info from the head guy:&lt;/p&gt;
&lt;p&gt;&amp;quot;Users will have to call their local Xbox Live support # to cancel. &amp;nbsp;More info at &lt;a rel="nofollow" target="_new" href="http://www.xbox.com/support/live"&gt;http://www.xbox.com/support/live&lt;/a&gt; &lt;/p&gt;
&lt;p&gt;Support can cancel the renewal for the users (delayed cancellation, user gets the remaining paid time) or cancel immediately and generate a prorated refund for the remaining unused time.&amp;quot;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=180142" width="1" height="1"&gt;</description></item><item><title>re: XNA launch day!</title><link>http://www.majornelson.com/archive/2006/12/11/xna-game-launcher.aspx#180098</link><pubDate>Wed, 13 Dec 2006 19:01:33 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:180098</guid><dc:creator>jh</dc:creator><description>&lt;p&gt;It is worth pointing out that Vista is not even released yet. &amp;nbsp;You guys are getting upset over an OS that is not even out yet, and should not be used for home use , but rather for testing purposes per the Microsoft RC and Beta requirements&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=180098" width="1" height="1"&gt;</description></item><item><title>re: XNA launch day!</title><link>http://www.majornelson.com/archive/2006/12/11/xna-game-launcher.aspx#180082</link><pubDate>Wed, 13 Dec 2006 18:17:00 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:180082</guid><dc:creator>Mr Tam</dc:creator><description>&lt;p&gt;xriot: many people are fed up waiting for Vista compatibility. I full well know of the sentence you imply, as it has existed since beta 1 (with the rest of that blurb).&lt;/p&gt;
&lt;p&gt;I asked the question simply because several people have claimed they managed to get it working in Vista. Credibility and a lack of explanation seems to differ though.&lt;/p&gt;
&lt;p&gt;Its always slightly annoying when Microsoft products don't operate on the company's own OS. Bearing in mind they've been released and all now (both XNAGS and Vista).&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=180082" width="1" height="1"&gt;</description></item><item><title>XNA Open House Pictures, and the XNA Acronym</title><link>http://www.majornelson.com/archive/2006/12/11/xna-game-launcher.aspx#180062</link><pubDate>Wed, 13 Dec 2006 17:06:36 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:180062</guid><dc:creator>Dan Fernandez's Blog</dc:creator><description>&lt;p&gt;As Major Nelson mentioned in his blog post , XNA had an open house on Monday night at the Xbox campus.&lt;/p&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=180062" width="1" height="1"&gt;</description></item><item><title>XNA streaming</title><link>http://www.majornelson.com/archive/2006/12/11/xna-game-launcher.aspx#180058</link><pubDate>Wed, 13 Dec 2006 16:55:51 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:180058</guid><dc:creator>dybot</dc:creator><description>&lt;p&gt;To bad it does not work streaming the beginner's Visual C# 2005 Express turorial videos on your 360! The videos you can download from MSDN are even WMV yet the 360 does not support them.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=180058" width="1" height="1"&gt;</description></item><item><title>re: XNA launch day!</title><link>http://www.majornelson.com/archive/2006/12/11/xna-game-launcher.aspx#179998</link><pubDate>Wed, 13 Dec 2006 14:23:27 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:179998</guid><dc:creator>jh</dc:creator><description>&lt;p&gt;Gary200, you don't get your money back.&lt;/p&gt;
&lt;p&gt;You have a subscription, running to the end. &amp;nbsp;All sales on XL Marketplace are final, remember?&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=179998" width="1" height="1"&gt;</description></item><item><title>re: XNA launch day!</title><link>http://www.majornelson.com/archive/2006/12/11/xna-game-launcher.aspx#179968</link><pubDate>Wed, 13 Dec 2006 13:19:23 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:179968</guid><dc:creator>xRiOT</dc:creator><description>&lt;p&gt;All those people who are having trouble getting this working in Vista: come on, open your eyes. First point on the Xna Game Studio Express download page (&lt;a rel="nofollow" target="_new" href="http://msdn.microsoft.com/directx/xna/gse/"&gt;http://msdn.microsoft.com/directx/xna/gse/&lt;/a&gt;)&lt;/p&gt;
&lt;p&gt;* Only supported on Microsoft&amp;#174; Windows&amp;#174; XP SP2 (all editions) at this time. &amp;nbsp;Windows Vista will be available only in a future beta release of XNA Game Studio Express&lt;/p&gt;
&lt;p&gt;I would suggest doing what we do at our work and create VMWare images of the development environments. Start with a base enviroment (XP or Server 2003 + Visual Studio + all the patches), take a copy and then just create new machines from this base for different project enviroments. It works well, keeps your host machine clean and running nice, and you only need to the development stuff when you're &amp;quot;working&amp;quot; as such.&lt;/p&gt;
&lt;p&gt;This way, if you're running Vista your host can just sit there still being vista, while you do development in an XP machine.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=179968" width="1" height="1"&gt;</description></item><item><title>re: XNA launch day!</title><link>http://www.majornelson.com/archive/2006/12/11/xna-game-launcher.aspx#179807</link><pubDate>Wed, 13 Dec 2006 04:38:45 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:179807</guid><dc:creator>Velete</dc:creator><description>&lt;p&gt;would have to be some pretty good games to make it worth getting a subscription just to play them:/&lt;/p&gt;
&lt;p&gt;XRIOT - 1st box DVD drive ate itself, 2nd box 3 red lights after about a month, 3rd box arrives with 3 red lights and already registerd serial, 4th box arrrives with 3 red lights and already registerd serial, 5th box still working - though freezing tons since last dash update and no longer able to use VGA:/&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=179807" width="1" height="1"&gt;</description></item><item><title>re: XNA launch day!</title><link>http://www.majornelson.com/archive/2006/12/11/xna-game-launcher.aspx#179763</link><pubDate>Wed, 13 Dec 2006 00:31:39 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:179763</guid><dc:creator>NYSTOFMIND23</dc:creator><description>&lt;p&gt;once i create my own game only then will i get the creators club and show everyone what i made&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=179763" width="1" height="1"&gt;</description></item><item><title>re: XNA launch day!</title><link>http://www.majornelson.com/archive/2006/12/11/xna-game-launcher.aspx#179759</link><pubDate>Wed, 13 Dec 2006 00:14:26 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:179759</guid><dc:creator>Gary200</dc:creator><description>&lt;p&gt;I decided against the XNA Game Studio Express creators club and I now want to cancel and get my money back, where is the link to do that? &lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=179759" width="1" height="1"&gt;</description></item><item><title>re: XNA launch day!</title><link>http://www.majornelson.com/archive/2006/12/11/xna-game-launcher.aspx#179756</link><pubDate>Tue, 12 Dec 2006 23:54:36 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:179756</guid><dc:creator>x UrbanSpoon x</dc:creator><description>&lt;p&gt;sweet. I'll pay for this.... when i get some money.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=179756" width="1" height="1"&gt;</description></item><item><title>re: XNA launch day!</title><link>http://www.majornelson.com/archive/2006/12/11/xna-game-launcher.aspx#179659</link><pubDate>Tue, 12 Dec 2006 18:00:04 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:179659</guid><dc:creator>Mr Tam</dc:creator><description>&lt;p&gt;Someone care to explain to me how this works with Vista? Ive done a bit of searching around, and it appears that a beta SP1 is required for C# express to interoperate with XNA. Ive applied this patch, and the XNA installer finishes successfully. However, the templates don't appear under C# for projects. Any ideas?&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=179659" width="1" height="1"&gt;</description></item><item><title>re: XNA launch day!</title><link>http://www.majornelson.com/archive/2006/12/11/xna-game-launcher.aspx#179603</link><pubDate>Tue, 12 Dec 2006 14:15:38 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:179603</guid><dc:creator>jh</dc:creator><description>&lt;p&gt;Capta1n, it probably has to do with warranties and waivers on use. &amp;nbsp;You CAN make Homebrew games in windows using XNA, and that IS free. &amp;nbsp;The only thing that isn't free is your use of the XBox360 as a deployment architecture.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=179603" width="1" height="1"&gt;</description></item></channel></rss>