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<?xml-stylesheet type="text/xsl" href="http://www.majornelson.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"><channel><title>Demo: Project Sylpheed </title><link>http://www.majornelson.com/archive/2007/06/14/demo-project-sylpheed.aspx</link><description>Name : Project Sylpheed Demo Price : Free Availability : Not available in Korea or Taiwan Dash Details : Explore an entire mission with expanded weapons arsenal as you experience the frenetic space combat available in Project Sylpheed.</description><dc:language>en</dc:language><generator>CommunityServer 2008.5 SP2 (Build: 40407.4157)</generator><item><title>re: Demo: Project Sylpheed </title><link>http://www.majornelson.com/archive/2007/06/14/demo-project-sylpheed.aspx#234821</link><pubDate>Wed, 20 Feb 2008 19:44:08 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:234821</guid><dc:creator>Reluctant Hero</dc:creator><description>&lt;p&gt;Thank you MS Games Studio!! This is my most anticipated game of the summer. I'll be buying two copies just to thank MS for bringing this over from Japan!&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=234821" width="1" height="1"&gt;</description></item><item><title>re: Demo: Project Sylpheed </title><link>http://www.majornelson.com/archive/2007/06/14/demo-project-sylpheed.aspx#234820</link><pubDate>Wed, 20 Feb 2008 19:44:08 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:234820</guid><dc:creator>samekila</dc:creator><description>&lt;p&gt;Not bad might wait for a price drop on it first but I like it.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=234820" width="1" height="1"&gt;</description></item><item><title>re: Demo: Project Sylpheed </title><link>http://www.majornelson.com/archive/2007/06/14/demo-project-sylpheed.aspx#235208</link><pubDate>Mon, 18 Jun 2007 04:14:54 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:235208</guid><dc:creator>drewjube</dc:creator><description>&lt;p&gt;&amp;quot;I really hope the companies finally GET it and stop with this region coding nonsense. If I know Japanese (which I don't... not yet, anyway) and want to import Aquazone, let it be my prerogative.&amp;quot;&lt;/p&gt;
&lt;p&gt;HEAR HEAR!&lt;/p&gt;
&lt;p&gt;Microsoft seems to be confused and thinks this is a piracy issue.&lt;/p&gt;
&lt;p&gt;Look, we are talking about BUYING legit games, not downloading or copying them. &amp;nbsp;&lt;/p&gt;
&lt;p&gt;I'm not holding my breath waiting for Microsoft to explain why not allowing me to buy and play games published outside my region is such an important matter. &amp;nbsp;But I guess it makes them happy for some reason.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=235208" width="1" height="1"&gt;</description></item><item><title>re: Demo: Project Sylpheed </title><link>http://www.majornelson.com/archive/2007/06/14/demo-project-sylpheed.aspx#235163</link><pubDate>Sun, 17 Jun 2007 21:59:33 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:235163</guid><dc:creator>Ivar360</dc:creator><description>&lt;p&gt;Complete garbage, good thing the demo is out so ppl can see this is not a proper game&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=235163" width="1" height="1"&gt;</description></item><item><title>re: Demo: Project Sylpheed </title><link>http://www.majornelson.com/archive/2007/06/14/demo-project-sylpheed.aspx#235153</link><pubDate>Sun, 17 Jun 2007 19:00:13 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:235153</guid><dc:creator>fastmode</dc:creator><description>&lt;p&gt;Ok game, but it shouldn't be full price. &amp;nbsp;Is it? &amp;nbsp;Seems like a $40 game versus a $60.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=235153" width="1" height="1"&gt;</description></item><item><title>re: Demo: Project Sylpheed </title><link>http://www.majornelson.com/archive/2007/06/14/demo-project-sylpheed.aspx#235060</link><pubDate>Sat, 16 Jun 2007 09:11:32 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:235060</guid><dc:creator>aseddon130</dc:creator><description>&lt;p&gt;what a horrible game.&lt;/p&gt;
&lt;p&gt;with half arsed games like this and Tenchu, it's no wonder the 360 is bombing in Japan.&lt;/p&gt;
&lt;p&gt;come on Japanese devs, pull your fingers out and get making some proper games.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=235060" width="1" height="1"&gt;</description></item><item><title>re: Demo: Project Sylpheed </title><link>http://www.majornelson.com/archive/2007/06/14/demo-project-sylpheed.aspx#235056</link><pubDate>Sat, 16 Jun 2007 03:10:37 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:235056</guid><dc:creator>Slim</dc:creator><description>&lt;p&gt;Did they do away with the Gold members get demos for the first week before Silver members thing? &amp;nbsp;It seems like it. &amp;nbsp;Kudos to Microsoft, I wasn't particularly fond of that policy.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=235056" width="1" height="1"&gt;</description></item><item><title>re: Demo: Project Sylpheed </title><link>http://www.majornelson.com/archive/2007/06/14/demo-project-sylpheed.aspx#235050</link><pubDate>Fri, 15 Jun 2007 23:21:04 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:235050</guid><dc:creator>BFBeast666</dc:creator><description>&lt;p&gt;I'm glad for any space combat game coming out - the last few were awfully long ago, so this is a must-buy. I don't care for thw whole wrapping, but the fighting was fast, furious and fun. Plus, they use the &amp;quot;Elite&amp;quot; (the old game, not the adjective) way of controlling the ship. Fun in boxes :D&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=235050" width="1" height="1"&gt;</description></item><item><title>re: Demo: Project Sylpheed </title><link>http://www.majornelson.com/archive/2007/06/14/demo-project-sylpheed.aspx#235038</link><pubDate>Fri, 15 Jun 2007 20:36:43 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:235038</guid><dc:creator>Salamande</dc:creator><description>&lt;p&gt;Best thing to do is ignore the big gunships and focus on the fighters. &amp;nbsp;Send your wingmen out to do their own thing. &amp;nbsp;Your should have &amp;quot;match speed&amp;quot; set to &amp;quot;on&amp;quot; at all times. &amp;nbsp;Don't forget to press A and B simultaneously to automatically face your target.&lt;/p&gt;
&lt;p&gt;You'll probably lose some of the transports, but you should finish the mission okay. &amp;nbsp;The game certainly takes some getting used to, but if you use the tools they give you, it's really not that bad.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=235038" width="1" height="1"&gt;</description></item><item><title>re: Demo: Project Sylpheed </title><link>http://www.majornelson.com/archive/2007/06/14/demo-project-sylpheed.aspx#234998</link><pubDate>Fri, 15 Jun 2007 14:13:01 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:234998</guid><dc:creator>luckycreature</dc:creator><description>&lt;p&gt;i tried it. cant get into it. if it had been a 2-d fighter with these graphics sure. thing. space combat doesnt really work though. I do wish we got more games from japan. I love me some ninety nine nights.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=234998" width="1" height="1"&gt;</description></item><item><title>re: Demo: Project Sylpheed </title><link>http://www.majornelson.com/archive/2007/06/14/demo-project-sylpheed.aspx#234988</link><pubDate>Fri, 15 Jun 2007 13:06:40 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:234988</guid><dc:creator>WhiteH0wler</dc:creator><description>&lt;p&gt;Wow. &amp;nbsp;The demo consists of a fifteen-minute long ESCORT MISSION. &amp;nbsp;Yuck. &amp;nbsp;The only thing worse than an escort mission is a LONG escort mission, especially an overly difficult one that's quite easy to fail right at the end.&lt;/p&gt;
&lt;p&gt;Thanks, but no thanks.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=234988" width="1" height="1"&gt;</description></item><item><title>re: Demo: Project Sylpheed </title><link>http://www.majornelson.com/archive/2007/06/14/demo-project-sylpheed.aspx#234967</link><pubDate>Fri, 15 Jun 2007 10:43:13 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:234967</guid><dc:creator>Zeouterlimits</dc:creator><description>&lt;p&gt;Hmmmm.&lt;/p&gt;
&lt;p&gt; &amp;nbsp; I downloaded this using the backround downloading feature, really handy, thanks for that.&lt;/p&gt;
&lt;p&gt; I played it this morning...&lt;/p&gt;
&lt;p&gt;I did the tutorials, they were mildly entertaining, and went to play the main game... I think I tried it 6 times.... and each time I failed the first mission.... couldn't get past it.&lt;/p&gt;
&lt;p&gt; &amp;nbsp; I loved these types of games on the PS1 and Starlancer on the PC... but yeah....&lt;/p&gt;
&lt;p&gt; &amp;nbsp; I don't know what the problem is, but when a game is that difficult for a person, I tend to think it's a problem with the game design.&lt;/p&gt;
&lt;p&gt;On the flip side, the CG scenes are nice, the voice acting is competent {Will there be a Japanese dub option in the final game, like Ninja Gaiden?}.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=234967" width="1" height="1"&gt;</description></item><item><title>re: Demo: Project Sylpheed </title><link>http://www.majornelson.com/archive/2007/06/14/demo-project-sylpheed.aspx#234959</link><pubDate>Fri, 15 Jun 2007 07:46:42 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:234959</guid><dc:creator>SaMbO Trooper</dc:creator><description>&lt;p&gt;The demo rocks! Go here for a developer walkthrough of a lot of the features:&lt;/p&gt;
&lt;p&gt;&lt;a rel="nofollow" target="_new" href="http://www.gametrailers.com/umwatcher.php?id=73114"&gt;http://www.gametrailers.com/umwatcher.php?id=73114&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Lot's of footage here:&lt;/p&gt;
&lt;p&gt;&lt;a rel="nofollow" target="_new" href="http://www.gametrailers.com/gamepage.php"&gt;http://www.gametrailers.com/gamepage.php&lt;/a&gt;...&lt;/p&gt;
&lt;p&gt;Highly suggest you go thru the tutorial missions also, or else you'll be missing out on most of the features.&lt;/p&gt;
&lt;p&gt;Major - is Ikaruga still coming to Xbox Live?&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=234959" width="1" height="1"&gt;</description></item><item><title>re: Demo: Project Sylpheed </title><link>http://www.majornelson.com/archive/2007/06/14/demo-project-sylpheed.aspx#234956</link><pubDate>Fri, 15 Jun 2007 07:09:04 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:234956</guid><dc:creator>wrong </dc:creator><description>&lt;p&gt;LOL! Yeah pimp arm is EXACTLY what I meant. ;)&lt;/p&gt;
&lt;p&gt;George where are you&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=234956" width="1" height="1"&gt;</description></item><item><title>re: Demo: Project Sylpheed </title><link>http://www.majornelson.com/archive/2007/06/14/demo-project-sylpheed.aspx#234938</link><pubDate>Fri, 15 Jun 2007 05:38:41 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:234938</guid><dc:creator>VapidFrog</dc:creator><description>&lt;p&gt;Sweet! I've been wanting to play this as I like, and still have Silpheed for the Mega CD to.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=234938" width="1" height="1"&gt;</description></item><item><title>re: Demo: Project Sylpheed </title><link>http://www.majornelson.com/archive/2007/06/14/demo-project-sylpheed.aspx#234935</link><pubDate>Fri, 15 Jun 2007 05:16:54 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:234935</guid><dc:creator>jjcast</dc:creator><description>&lt;p&gt;About time a _NEW_ and modern 3-D space combat shooter is coming out. &amp;nbsp;I enjoyed the demo. &amp;nbsp;Its fast paced, arcade-like, and simple. &amp;nbsp;It also strays away from the FPS mainstream games. =)&lt;/p&gt;
&lt;p&gt;And with Mass Effect, Too Human, and Virtua Fighter 5... etc. releasing this summer, I'm happy I own an Xbox 360.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=234935" width="1" height="1"&gt;</description></item></channel></rss>