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<?xml-stylesheet type="text/xsl" href="http://www.majornelson.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"><channel><title>Arcade: MISSILE COMMAND</title><link>http://www.majornelson.com/archive/2007/07/04/arcade-missile-command.aspx</link><description>Name : MISSILE COMMAND Price : 400 Points Availability : Not available in Japan or Korea Dash Details : A new day, a new invasion! New Evolved modes make saving the coast more thrilling than ever. Make sure to get your nostalgia on with the included Classic</description><dc:language>en</dc:language><generator>CommunityServer 2008.5 SP2 (Build: 40407.4157)</generator><item><title>re: Arcade: MISSILE COMMAND</title><link>http://www.majornelson.com/archive/2007/07/04/arcade-missile-command.aspx#238761</link><pubDate>Wed, 20 Feb 2008 19:44:08 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:238761</guid><dc:creator>Unoriginal Prix</dc:creator><description>&lt;p&gt;Enough with the cheezy remakes already&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=238761" width="1" height="1"&gt;</description></item><item><title>re: Arcade: MISSILE COMMAND</title><link>http://www.majornelson.com/archive/2007/07/04/arcade-missile-command.aspx#238760</link><pubDate>Wed, 20 Feb 2008 19:44:08 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:238760</guid><dc:creator>GTA IV xBTKx</dc:creator><description>&lt;p&gt;cool&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=238760" width="1" height="1"&gt;</description></item><item><title>re: Arcade: MISSILE COMMAND</title><link>http://www.majornelson.com/archive/2007/07/04/arcade-missile-command.aspx#239686</link><pubDate>Sat, 07 Jul 2007 18:51:32 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:239686</guid><dc:creator>Blocksbox Fox</dc:creator><description>&lt;p&gt;This is my least favorite arcade game of all time. I've never found it enjoyable on any platform, including the original arcade machines.&lt;/p&gt;
&lt;p&gt;It isn't Microsoft's fault that I don't like it, though ;). I'm glad that it is available, remaster, for the fans.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=239686" width="1" height="1"&gt;</description></item><item><title>re: Arcade: MISSILE COMMAND</title><link>http://www.majornelson.com/archive/2007/07/04/arcade-missile-command.aspx#239359</link><pubDate>Fri, 06 Jul 2007 16:52:08 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:239359</guid><dc:creator>Shinigami</dc:creator><description>&lt;p&gt;Not wasting Microsoft points until DRM is fixed.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=239359" width="1" height="1"&gt;</description></item><item><title>re: Arcade: MISSILE COMMAND</title><link>http://www.majornelson.com/archive/2007/07/04/arcade-missile-command.aspx#239307</link><pubDate>Fri, 06 Jul 2007 13:18:50 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:239307</guid><dc:creator>Waff</dc:creator><description>&lt;p&gt;Needs a trackball.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=239307" width="1" height="1"&gt;</description></item><item><title>re: Arcade: MISSILE COMMAND</title><link>http://www.majornelson.com/archive/2007/07/04/arcade-missile-command.aspx#239306</link><pubDate>Fri, 06 Jul 2007 13:18:36 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:239306</guid><dc:creator>Waff</dc:creator><description>&lt;p&gt;Needs a track.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=239306" width="1" height="1"&gt;</description></item><item><title>re: Arcade: MISSILE COMMAND</title><link>http://www.majornelson.com/archive/2007/07/04/arcade-missile-command.aspx#238988</link><pubDate>Thu, 05 Jul 2007 17:05:31 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:238988</guid><dc:creator>Wraith42</dc:creator><description>&lt;p&gt;YAYYYY! I've been waiting for this one and it's just as cool as I was hoping. &lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=238988" width="1" height="1"&gt;</description></item><item><title>re: Arcade: MISSILE COMMAND</title><link>http://www.majornelson.com/archive/2007/07/04/arcade-missile-command.aspx#238986</link><pubDate>Thu, 05 Jul 2007 16:51:55 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:238986</guid><dc:creator>Mystakill</dc:creator><description>&lt;p&gt;Sounds like they botched this one up even worse than Gyruss; not that I can find out for myself mind you -- I just sent my fourth dead 360 to the service center earlier this week. &amp;nbsp;That one arrived DOA from the service center the week before.&lt;/p&gt;
&lt;p&gt;Between crap hardware and a defective DRM system that locks me out of my content every time my 360 gets replaced, Microsoft apparently doesn't want any more of my money...&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=238986" width="1" height="1"&gt;</description></item><item><title>re: Arcade: MISSILE COMMAND</title><link>http://www.majornelson.com/archive/2007/07/04/arcade-missile-command.aspx#238984</link><pubDate>Thu, 05 Jul 2007 16:48:22 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:238984</guid><dc:creator>M. Reyez</dc:creator><description>&lt;p&gt;God, this &amp;quot;remake&amp;quot; of Missile Command is absolutely terrible.&lt;/p&gt;
&lt;p&gt;I can look past the control scheme, but the lightning &amp;quot;missiles&amp;quot; are quirky, slow and sometimes don't even kill an incoming missile when you zap it directly.&lt;/p&gt;
&lt;p&gt;Glad I didn't waste 400 points on this crap.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=238984" width="1" height="1"&gt;</description></item><item><title>re: Arcade: MISSILE COMMAND</title><link>http://www.majornelson.com/archive/2007/07/04/arcade-missile-command.aspx#238955</link><pubDate>Thu, 05 Jul 2007 16:03:07 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:238955</guid><dc:creator>richthofen18</dc:creator><description>&lt;p&gt;You got to watch the screen as a whole and use the vertical cross hair on the Graphicly Enhanced version. &amp;nbsp;That vertical crosshair makes all the difference for me. &amp;nbsp;Fun… Thank goodness wasn’t a Boom Boom Rocket clone thing. &amp;nbsp;(Love Boom Boom, just didn’t want another version of it)&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=238955" width="1" height="1"&gt;</description></item><item><title>re: Arcade: MISSILE COMMAND</title><link>http://www.majornelson.com/archive/2007/07/04/arcade-missile-command.aspx#238952</link><pubDate>Thu, 05 Jul 2007 15:54:10 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:238952</guid><dc:creator>fastmode</dc:creator><description>&lt;p&gt;I used to LOVE LOVE LOVE Missile Command and I am a huge arcade fan, so you'd think this'd be a no-brainer. &amp;nbsp;Nope. t's terrible. &amp;nbsp;I agree with the lightning thing too. &amp;nbsp;It's just funky to control too. &amp;nbsp;Bad bad bad. &lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=238952" width="1" height="1"&gt;</description></item><item><title>re: Arcade: MISSILE COMMAND</title><link>http://www.majornelson.com/archive/2007/07/04/arcade-missile-command.aspx#238943</link><pubDate>Thu, 05 Jul 2007 14:33:37 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:238943</guid><dc:creator>RockRadio</dc:creator><description>&lt;p&gt; No good. No good whatsoever. The emulated version is pretty poor and the &amp;quot;enhanced&amp;quot; version totally throws off the timing, essentially breaking the game, and in addition, looks totally lame. Another Atari classic ruined. Guess it's back to Prince of Persia; now there's a classic done right on XBLA.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=238943" width="1" height="1"&gt;</description></item><item><title>re: Arcade: MISSILE COMMAND</title><link>http://www.majornelson.com/archive/2007/07/04/arcade-missile-command.aspx#238927</link><pubDate>Thu, 05 Jul 2007 08:00:32 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:238927</guid><dc:creator>chiefmegadeth</dc:creator><description>&lt;p&gt;what happened to sonic 1?&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=238927" width="1" height="1"&gt;</description></item><item><title>re: Arcade: MISSILE COMMAND</title><link>http://www.majornelson.com/archive/2007/07/04/arcade-missile-command.aspx#238926</link><pubDate>Thu, 05 Jul 2007 07:21:39 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:238926</guid><dc:creator>XanderSan</dc:creator><description>&lt;p&gt;They took a game called Missle Command and instead turned it into a game where you fire Lightning into the sky?! Up is down! Left is Right! Sarah Jessica Parker is Attractive!&lt;/p&gt;
&lt;p&gt;...yeah, that one was probably too far. I&amp;#39;m not all that impressed, mostly because I find it much harder to aim without having the usual speed of the projectile, not to mention the unneccesaryness of having the shot instantaneously travel to the point, only to have to wait for it to explode. You really like Overlord major? I&amp;#39;m not really sold on it myself at the moment, though Project Sylpheed is fantastic. e would hate it, the entire game is pretty much escorting or protecting something, but having guns that tear through the massive battleships in a single blast really helps tone down the monotomy! Explosions fix everything!&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=238926" width="1" height="1"&gt;</description></item><item><title>re: Arcade: MISSILE COMMAND</title><link>http://www.majornelson.com/archive/2007/07/04/arcade-missile-command.aspx#238908</link><pubDate>Thu, 05 Jul 2007 01:15:26 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:238908</guid><dc:creator>Dan Rather</dc:creator><description>&lt;p&gt;the lightning thing SUCKS. &amp;nbsp;Shove it back up your bum where it came from HOMEBOYS. yeah cry about it because you ruined it with lightning MUCHACHOS!!&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=238908" width="1" height="1"&gt;</description></item><item><title>re: Arcade: MISSILE COMMAND</title><link>http://www.majornelson.com/archive/2007/07/04/arcade-missile-command.aspx#238903</link><pubDate>Wed, 04 Jul 2007 23:54:26 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:238903</guid><dc:creator>TRON 1138</dc:creator><description>&lt;p&gt;The control work better if you slow down the sensitivity. This game looks great. &lt;/p&gt;
&lt;p&gt;They need to adjust the controls so the reticle doesn't &amp;quot;stop on a dime&amp;quot; when you let go of the joystick. It needs to &amp;quot;roll&amp;quot; a bit longer, to simulate a trak ball.&lt;/p&gt;
&lt;p&gt;Other than that, this is werll worth the 400 points.&lt;/p&gt;
&lt;p&gt;Great job&lt;/p&gt;
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