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<?xml-stylesheet type="text/xsl" href="http://www.majornelson.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"><channel><title>Perfect Dark Zero Map Pack One</title><link>http://www.majornelson.com/archive/2006/06/07/Perfect-Dark-Zero-Map-Pack-One.aspx</link><description>You can now download &amp;#39;Map Pack One&amp;#39; for Pefect Dark Zero from the Xbox Live Marketplace. This premium content is 500 points and contains four new multiplayer maps: Plaza, Rooftops, Trench, and GasPlant. This content is available in all Xbox Live</description><dc:language>en</dc:language><generator>CommunityServer 2008.5 SP2 (Build: 40407.4157)</generator><item><title>re: Perfect Dark Zero Map Pack One</title><link>http://www.majornelson.com/archive/2006/06/07/Perfect-Dark-Zero-Map-Pack-One.aspx#9173</link><pubDate>Wed, 20 Feb 2008 19:44:08 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:9173</guid><dc:creator>Lucky 13 X</dc:creator><description>Thanks for the update!&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=9173" width="1" height="1"&gt;</description></item><item><title>re: Perfect Dark Zero Map Pack One</title><link>http://www.majornelson.com/archive/2006/06/07/Perfect-Dark-Zero-Map-Pack-One.aspx#9171</link><pubDate>Wed, 20 Feb 2008 19:44:08 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:9171</guid><dc:creator>koifim</dc:creator><description>&lt;p&gt;I'm happy for the people who own this game. Have fun!&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=9171" width="1" height="1"&gt;</description></item><item><title>re: Perfect Dark Zero Map Pack One</title><link>http://www.majornelson.com/archive/2006/06/07/Perfect-Dark-Zero-Map-Pack-One.aspx#25483</link><pubDate>Mon, 12 Jun 2006 13:08:29 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:25483</guid><dc:creator>Rock Cod</dc:creator><description>&lt;p&gt;Hey&lt;/p&gt;
&lt;p&gt;What happened to the new game modes? I thought there were going to be some coming out with the map pack?&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=25483" width="1" height="1"&gt;</description></item><item><title>re: Perfect Dark Zero Map Pack One</title><link>http://www.majornelson.com/archive/2006/06/07/Perfect-Dark-Zero-Map-Pack-One.aspx#9854</link><pubDate>Sat, 10 Jun 2006 23:04:15 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:9854</guid><dc:creator>Luantic 069</dc:creator><description>&lt;p&gt;I have the game but not the new maps are the maps really worth buying?&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=9854" width="1" height="1"&gt;</description></item><item><title>re: Perfect Dark Zero Map Pack One</title><link>http://www.majornelson.com/archive/2006/06/07/Perfect-Dark-Zero-Map-Pack-One.aspx#9794</link><pubDate>Sat, 10 Jun 2006 11:22:00 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:9794</guid><dc:creator>J</dc:creator><description>I bought it and regret it, I only bought it cuz im like addicted to downloads lol They shouldv had at least 1 map free. by the way, I hate prequals especialy on a next gen game, how retarted doing that. And yes there were 2 halo maps that were free when the first came out because I rode my bike a half an hour to my friends house(with my backback and a bulky xbox in it) because he had an internet connection just to downlaod it. I wouldnt do that for a pdz map even if it was free. A campaign map would be cool. The origanal had a couple of extra levels that were fun.   rares slippin&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=9794" width="1" height="1"&gt;</description></item><item><title>re: Perfect Dark Zero Map Pack One</title><link>http://www.majornelson.com/archive/2006/06/07/Perfect-Dark-Zero-Map-Pack-One.aspx#9745</link><pubDate>Fri, 09 Jun 2006 13:14:43 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:9745</guid><dc:creator>Mark</dc:creator><description>&lt;p&gt;The second map pack is meant to be due in july. Again for 500 points. Makes you wonder why they didnt release the first set of maps months ago&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=9745" width="1" height="1"&gt;</description></item><item><title>re: Perfect Dark Zero Map Pack One</title><link>http://www.majornelson.com/archive/2006/06/07/Perfect-Dark-Zero-Map-Pack-One.aspx#9733</link><pubDate>Fri, 09 Jun 2006 06:06:34 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:9733</guid><dc:creator>Captain Sagara</dc:creator><description>&lt;p&gt;Maps are awesome, pdz still rules. I like it alot better than GRAW and COD2&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=9733" width="1" height="1"&gt;</description></item><item><title>re: Perfect Dark Zero Map Pack One</title><link>http://www.majornelson.com/archive/2006/06/07/Perfect-Dark-Zero-Map-Pack-One.aspx#9678</link><pubDate>Thu, 08 Jun 2006 19:23:44 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:9678</guid><dc:creator>Fusion</dc:creator><description>Erm, i don't see how the two connect, anyways, i think i'll spend my points on something that deserves them, Street Fighter most probably.&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=9678" width="1" height="1"&gt;</description></item><item><title>re: Perfect Dark Zero Map Pack One</title><link>http://www.majornelson.com/archive/2006/06/07/Perfect-Dark-Zero-Map-Pack-One.aspx#9669</link><pubDate>Thu, 08 Jun 2006 18:41:40 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:9669</guid><dc:creator>ozzzy189</dc:creator><description>&lt;p&gt;It`s not a fiver, it`s just over four pounds, heck, a little over a pound a map. You must be the type of guy who buys a sports car then moans about running it ! LOL !!&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=9669" width="1" height="1"&gt;</description></item><item><title>re: Perfect Dark Zero Map Pack One</title><link>http://www.majornelson.com/archive/2006/06/07/Perfect-Dark-Zero-Map-Pack-One.aspx#9667</link><pubDate>Thu, 08 Jun 2006 18:27:16 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:9667</guid><dc:creator>Fusion</dc:creator><description>&lt;p&gt;&amp;quot;i mean it`s not a lot of money now is it ?&amp;quot;&lt;/p&gt;
&lt;p&gt;No, it's not, how about you reach your pocket and hand me out a fiver?&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=9667" width="1" height="1"&gt;</description></item><item><title>re: Perfect Dark Zero Map Pack One</title><link>http://www.majornelson.com/archive/2006/06/07/Perfect-Dark-Zero-Map-Pack-One.aspx#9652</link><pubDate>Thu, 08 Jun 2006 17:14:54 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:9652</guid><dc:creator>ozzzy189</dc:creator><description>If multiplayer GRAW played and controlled like the single player, then it`d be awesome. It doesn`t, and therefore isn`t. I hope red storm do not get to do multiplayer GRAW2. I think 500 points is fair too, i mean it`s not a lot of money now is it ?&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=9652" width="1" height="1"&gt;</description></item><item><title>re: Perfect Dark Zero Map Pack One</title><link>http://www.majornelson.com/archive/2006/06/07/Perfect-Dark-Zero-Map-Pack-One.aspx#9597</link><pubDate>Thu, 08 Jun 2006 15:09:46 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:9597</guid><dc:creator>IanC</dc:creator><description>first off, GRAW sucks and always will.

Anyway, on to the maps.

Trenches is great, as is Gasplants.
Rooftops is ok, but plaze stinks. Really, really stinks. It becomes barely fun if you have night vision, but other than that it stinks.

Oh yeah, what was this update i had to download for this game? I already got the one a few weeks back with the bots and glitch fixes.&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=9597" width="1" height="1"&gt;</description></item><item><title>re: Perfect Dark Zero Map Pack One</title><link>http://www.majornelson.com/archive/2006/06/07/Perfect-Dark-Zero-Map-Pack-One.aspx#9592</link><pubDate>Thu, 08 Jun 2006 15:04:50 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:9592</guid><dc:creator>Lloyd</dc:creator><description>I think the new maps are a great way to extend the multiplayer aspects of this game,the game has had very mixed reactions since it came out, i think it's a great game and i think that 500 points is a fair price to pay when you think how much work goes into creating.&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=9592" width="1" height="1"&gt;</description></item><item><title>GRAW MAPS</title><link>http://www.majornelson.com/archive/2006/06/07/Perfect-Dark-Zero-Map-Pack-One.aspx#9518</link><pubDate>Thu, 08 Jun 2006 03:09:42 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:9518</guid><dc:creator>ExTester</dc:creator><description>http://www.clubskill.com/Game_News/3618/GRAW%20premium%20content%20revealed

Ubisoft has revealed details of the premium downloadable content which is scheduled to be launched at the end of the month for GRAW.

The update will mostly consist of Chapter Two of the co-op campaign which features four new missions, Coffee Plantation, Shipping Port, River Depot and Jungle Mine. Information for these is below:

Coffee Plantation (Day): This takes place on a coffee plantation embedded deep in Nicaragua. The map is littered with good cover options that appear in the form of a centrally located plantation house, coffee processing equipment, growing coffee plants, and stacked bags of coffee beans ready for transport. The Ghosts' overall goal of this mission is to eliminate the arms dealer and shut down his operations.

Shipping Port (Evening): The next mission takes place at a shipping port and the Ghosts' objective is to stop the enemy from smuggling weapons into the country. The player will interact with rebel troops through warehouses, decks of ships, and on massive shipping cranes. This night mission provides an eerie backdrop for Ghosts to move in take out the weapon shipments and ensure that the illegal smuggling of arms will stop.

River Depot (Dawn): This map puts the Ghosts in a jungle area that the Rebel forces have infiltrated and are using for storing and shipping out illegal weapons. The goal of the Ghosts is to secure the warehouse facility that holds crucial information concerning the placement and shipment of weapons. As the player weaves through the jungle and eliminates the patrols of enemies, they must also destroy all the weapon shipments and keep the Rebels from extracting from the area. Massive trees, loads of weapon shipments, and enemy transports are unique characteristics of this mission.

Jungle Mine (Day): The last mission in this co-op campaign chapter takes place in a mine that is vital to the Rebel force's regime and the Ghosts are tasked with securing the area, destroying the weapons, and eliminating the Rebel leader. The central location on this map is the mine itself and it provides a place for multi-tiered gameplay surrounded by good cover. This mission provides a new gameplay experience for Ghost Recon fans and it will surely be one of the more memorable missions in GR history.
Aside from the above, you'll also get eight of the games favourite multiplayer maps which have been changed to reflect the different times of day. The maps are Fishing Village (Dusk), Wharf (Late day), Old Town (Morning), Nowhere (Evening), Coffee Plantation (Evening), Shipping Port (Sunset), River Depot (Day), and Jungle Mines (Evening). In addition to this are two new game types, Team Blind Siege and Team Battle.The final part of the update includes two camouflage patterns, four new character customisation faces and five new weapons. We'll give you full details closer to the contents launch!&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=9518" width="1" height="1"&gt;</description></item><item><title>re: Perfect Dark Zero Map Pack One</title><link>http://www.majornelson.com/archive/2006/06/07/Perfect-Dark-Zero-Map-Pack-One.aspx#9474</link><pubDate>Wed, 07 Jun 2006 22:53:03 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:9474</guid><dc:creator>Edubs</dc:creator><description>&lt;p&gt;rooftops is an awesome level. I love it&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=9474" width="1" height="1"&gt;</description></item><item><title>re: Perfect Dark Zero Map Pack One</title><link>http://www.majornelson.com/archive/2006/06/07/Perfect-Dark-Zero-Map-Pack-One.aspx#9470</link><pubDate>Wed, 07 Jun 2006 22:42:27 GMT</pubDate><guid isPermaLink="false">055c7c12-9f8e-4800-85f1-aebaf66ea7d8:9470</guid><dc:creator>Overburdened</dc:creator><description>&lt;p&gt;Trench is by far the best map.&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.majornelson.com/aggbug.aspx?PostID=9470" width="1" height="1"&gt;</description></item></channel></rss>